![]() ![]() ![]() Much of the rest of the game is like this. It's almost embarrassing, and unpleasant to look at. It just flickers back and forth as he shoots. Standing is 1 frame, shooting is his arm straight out for a 2nd frame. A horrible example of this is Sigma himself. There's just too many enemies that are only 1 or 2 frames. Almost all 8 of the robot masters have almost identical 1 minute looped electric guitar rampages for music (ugh!), and then so much of the smooth animation from Mega Man X is gone. Mega Man X3, however, is just plain annoying to listen to. What's the deal with Capcom making great firsts (Mega Man/Mega Man II (NES) and Mega Man X (SNES)) and then letting them quickly go downhill from there? Mega Man X had great graphics, smooth animation, and one of the most enjoyable musical scores for the SNES.
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